Jedi Consular


Qyzen-Fess
Planet: Tython
Companion type: 
Melee Tank
Armor: 
Heavy Armor
Gender: 
Male
Species: 
Trandoshan
Age:
Likes: 
Killing powerful enemies, encouraging others to defend themselves, danger, honor
Dislikes: 
Killing the weak, mercenary work, sparing powerful enemies
Primary Stat: Aim
Secondary Stat: Endurance
Primary Weapon: Vibrosword
Secondary Weapon:-Shield Generator
Crew Skill: +5 BioChem, +15 Archaeology

Background (Summary): In contrast to many Trandoshans, Qyzen Fess rejected the path of a mercenary to become a hunter of the galaxy’s most dangerous beasts. Earning “Jagganath points” with every honorable kill, Qyzen has traveled for years, seeking worthy prey and honoring his goddess, the Scorekeeper. Although his travels have brought him to Tython several times, he is never seen by the Jedi if Yuon Par is not at the temple.

Despite his disdain of fame and fortune, Qyzen has attracted some notoriety. He often slips through apparently watertight Imperial borders to follow his prey, much to the consternation of the Empire’s officials. Qyzen is also the only living hunter to have killed a greater crested gundark, thought extinct for centuries. His simple habits and devotion to the Scorekeeper give him common ground with the Jedi, though many disapprove of the attitudes and instincts that come naturally to a Trandoshan.

Qyzen Companion Gifts:

  • Weapon: favorite
  • Military Gear: like
  • Courting: indifferent
  • Luxury: indifferent
  • Technology: like
  • Republic Memorabilia: indifferent
  • Imperial Memorabilia: indifferent
  • Cultural Artifact: indifferent
  • Trophy: indifferent
  • Underworld Good: like


Theran Cedrex
Planet: Nar Shaddaa
Companion type: 
Ranged Healer, Techie Companion
Armor: 
Medium Armor
Gender: 
Male
Species: 
Human
Age:
Likes: 
Cleverness, logical thinking, aiding scientists and beautiful women, getting something for nothing
Dislikes:
 Mystical Jedi nonsense, Force Persuade, destroying science, heroism that involves danger
Primary Stat: 
Cunning
Secondary Stat:
 Endurance
Primary Weapon: 
Pistol
Secondary Weapon:
 Scattergun
Crew Skill: +10 Cybertech, +10 Slicing

Background (Summary): Although not a household name, Tharan Cedrax is well known in several circles. In the casinos of Nar Shaddaa, he is cursed as a card-counting mathematical genius. To the eligible women of the galaxy, he is a famous charmer who sees rejection as an intriguing challenge. Among technologists, he earned accolades for solving a technical paradox that revolutionized computer slicing; despite his achievements, however, Tharan isn’t taken seriously by the galaxy’s scientific community, which looks down on him as a playboy rather than a serious researcher.

In recent years, Tharan has taken an interest in “exo-technology,” an almost unknown field involving esoteric alien sciences, and gone into business making custom gadgets for wealthy clients. Often accompanied by his lovely holographic companion, Holiday, Tharan has spent his credits freely, enjoying the very best Nar Shaddaa has to offer while staying just shy of its dangers.

Theran Companion Gifts:

  • Weapon: indifferent
  • Military Gear: indifferent
  • Courting: like
  • Luxury: love
  • Technology: favorite
  • Republic Memorabilia: indifferent
  • Imperial Memorabilia: indifferent
  • Cultural Artifact: like
  • Trophy: indifferent
  • Underworld Good: like


Zenith

Planet: Balmorra
Companion type: Ranged DPS
Armor: Medium armor
Gender: male
Species: Twilek
Age: 
Likes: Hurting Imperials, standing up for the weak, stubbornness, resolve
Dislikes: Mercy to the Empire, betrayal, second chances for those who do wrong
Primary Stat: Cunning
Secondary Stat: Endurance
Primary Weapon: Sniper Rifle
Secondary Weapon: Scattergun

Background (Summary): “Zenith” is the code name of a Balmorran revolutionary fighter who has made a career out of hurting the Empire. Once a member of a powerful resistance cell broken up by Imperial infiltrators, Zenith has struck out on his own, gathering followers from Balmorra’s oppressed population to launch sneak attacks, raids and bombings against the occupying Imperial forces.

Years spent in hiding and seeing the plight of Balmorran citizens have left Zenith with a deep-seated paranoia and hatred of the Empire–especially Balmorra’s Sith governor, Darth Lachris. Nothing enrages him more than those who collaborate with the oppressors; he has been known to refuse aid to Balmorrans who cooperate with Imperial soldiers. The sacrifices he has endured have also nurtured Zenith’s ambitions–when Balmorra is finally free, someone will have to ensure her new government is strong enough to prevent another occupation

Zenith Companion Gifts:
  • Weapon: favorite
  • Military Gear: like
  • Courting: indifferent
  • Luxury: indifferent
  • Technology: indifferent
  • Republic Memorabilia: indifferent
  • Imperial Memorabilia: love
  • Cultural Artifact: indifferent
  • Trophy: indifferent
  • Underworld Good: like

Lt Iresso 
Planet: Hoth
Companion type: Ranged Tank
Armor: Heavy
Gender: Male
Species: Human
Age: 
Likes:  Republic military, leadership, danger for the greater good, honor and mercy
Dislikes: Breaking the law, cruelty
Primary Stat: Aim
Secondary Stat: Endurance
Primary Weapon: Blaster Rifle or Blaster Pistol
Secondary Weapon:Shield Generator

Background (Summary):  The son of refugees made homeless during the Great War, Lieutenant Felix Iresso has been a career soldier for many years. His file shows participation in several notable battles, including the so-called Eight-Hour Invasion of Dubrillion where Republic forces repelled an Imperial invasion force with minimal reinforcements. Since then, Lieutenant Iresso has earned excellent technical scores and commendations for exemplary service.

However, his file also contains some discrepancies. Lieutenant Iresso has one of the highest transfer rates in the Republic military, serving under almost a dozen commanders across the galaxy in two years. The lieutenant has also been overlooked for promotion several times. The only explanation from his superiors is a reference to an incident on Althir where Lieutenant Iresso was captured by the Empire, but no details are given.

Lt Iresso Companion Gifts:

  • Weapon: like
  • Military Gear: indifferent
  • Courting: indifferent love
  • Luxury: like
  • Technology: indifferent
  • Republic Memorabilia: favorite
  • Imperial Memorabilia: indifferent
  • Cultural Artifact: indifferent
  • Trophy: love
  • Underworld Good: indifferent

Nadia Grell

Planet: Belsavis
Companion type: Melee Damage
Armor: Light
Gender: Female
Species: Sarkhai
Age: 
Likes:  Learning, helping the weak, charity, mercy, testing her powers
Dislikes: Cruelty, dark Jedi, insulting authority
Primary Stat: Willpower
Secondary Stat: Endurance
Primary Weapon: Polesaber
Secondary Weapon: Focus

Background (Summary):  A native of distant Sarkhai and daughter of Senator Tobas Grell, Nadia Grell is a newcomer not only to the Republic, but to the entire concept of space exploration. Surrounded by new species and strange cultures, Nadia is eager to experience everything she can. She has become interested in the intricacies of galactic diplomacy while traveling alongside her father, and often acts as his assistant during talks.

As she revealed on Attis Station, Nadia is also strong in the Force; unusually strong, in fact. As Force sensitives are relatively unknown on Sarkhai, Nadia’s untrained powers left her shunned and feared by her own people. Senator Grell’s decision to take her with him when he left Sarkhai was motivated by the hope of finding others like her in the Republic, and perhaps discovering some way for her to control her incredible talents.

Nadia Companion Gifts:
  • Weapon: indifferent
  • Military Gear: indifferent
  • Courting: like love
  • Luxury: like
  • Technology: indifferent
  • Republic Memorabilia: favorite
  • Imperial Memorabilia: indifferent
  • Cultural Artifact: love
  • Trophy: indifferent
  • Underworld Good: like